Please use this identifier to cite or link to this item: http://repository.iiitd.edu.in/xmlui/handle/123456789/748
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dc.contributor.authorSingh, Katyayani-
dc.contributor.authorSharma, Ojaswa (Advisor)-
dc.contributor.authorDey, Arindam (Advisor)-
dc.date.accessioned2019-10-07T06:50:15Z-
dc.date.available2019-10-07T06:50:15Z-
dc.date.issued2018-04-30-
dc.identifier.urihttp://repository.iiitd.edu.in/xmlui/handle/123456789/748-
dc.description.abstractIn this work, we evaluate the applicability of Augmented Reality and Virtual Reality in designing enhanced learning experiments for children. Such an intervention can prove to be very useful to kids with reduced cognitive development. In our evaluation, we compare the new modes of instruction with live demonstration and perform a within-subjects user study on neurotypical children in the age group of 9 - 12 years. We ask the children to independently solve a tangram puzzle after being trained through diferent modes of learning. Our ndings indicate that during training, children took the longest time to interact with Desktop VR-based instruction, and took the shortest time to interact with the live demonstration mode. Children also took the longest time to independently solve the tangram puzzle in the Desktop VR mode.en_US
dc.language.isoen_USen_US
dc.publisherIIITD-Delhien_US
dc.subjectVirtual realityen_US
dc.subjectAugmented realityen_US
dc.subjectAssemblyen_US
dc.subjectConcentrationen_US
dc.subjectEngagementen_US
dc.subjectVocational rehabilitationen_US
dc.titleExtended reality-based procedural task training systems for young childrenen_US
dc.typeOtheren_US
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